During the playthrough (opens in new tab), the player fast traveled (1:14:09) and for a split second, the camera cuts to a shot underneath the world, breaking the game for just a moment before the game transports the player to their destination.

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Is that supposed to happen?

The Witcher 3 wasn’t designed to load so fast that it skips the loading screen entirely, so no, that’s not necessarily supposed to happen. It’s not a bad thing; the game just isn’t as polished as it should be on Xbox Series X, but that’s OK. CD Projekt Red is currently working on optimizing The Witcher 3 for next-gen consoles, which means the game will feature a range of visual and technical improvements. Of course, with that, CD Projekt Red will more than likely fix the glaring world-breaking issue while fast traveling with something that looks a lot more polished. The next-gen version of The Witcher 3 isn’t due out until sometime in 2021. The Witcher 3 has some pretty ridiculous loading screens, so seeing the game load so fast is awesome, and it’s great news for any other game out there with bonkers-long loading screens. And don’t worry about fishing money out of your pockets for the next-gen version of The Witcher, as CD Projekt Red has promised to upgrade the game for free for all players, including PC.

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